Avowed Hands-On: How Obsidian’s Living Lands Delivers Player Freedom on Day One

Obsidian Entertainment has spent two decades mastering the nuances of player agency and moral ambiguity.

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Obsidian Entertainment has spent two decades mastering the nuances of player agency and moral ambiguity. With Avowed, the studio brings the rich lore of the Pillars of Eternity franchise into a first-person action RPG that champions flexible, unrestricted roleplay.

Watch: Gameplay - Xbox Games Showcase Deep Dive | Avowed (Obsidian Entertainment) — Open on YouTube

The Living Lands: A Frontier of Mutating Wonders

Set in an untamed, isolated continent defined by wildly conflicting biomes, the Living Lands feels alive and unpredictable. As an envoy of the Aedyr Empire dispatched to investigate the mysterious Dream Scourge, players are thrust into a brewing colonial cold war between imperial forces, native tribes, and desperate pirate syndicates.

Unlike traditional class-locked fantasy titles, Avowed abandons rigid skill trees. Players can dual-wield any combination of weapons and spells, swapping between loadouts on the fly with a single button press.

  • Classless Freedom: Freely mix martial abilities, elemental wizardry, and ranger stealth without respeccing penalties.
  • Tactile Elemental Interactions: Freeze enemies solid with ice, then shatter them into flying razor-sharp shrapnel with a blunderbuss blast.
  • Consequential Narrative Choices: Dialogue choices trigger branching quest outcomes that determine the geopolitical fate of frontier towns.
Dual-wielding an arcane grimoire in the off-hand while channeling shock spells through an enchanted rapier.
Dual-wielding an arcane grimoire in the off-hand while channeling shock spells through an enchanted rapier.

Loadout Archetypes and Elemental Synergies

The combat sandbox completely rejects rigid class categories in favor of intuitive hot-swappable loadouts. Here is how key combinations function in the field:

Loadout CombinationLeft HandRight HandTactical Playstyle
Spellblade VanguardElemental GrimoireEnchanted RapierFast lunges with instantaneous crowd control casts
Pistolero AlchemistFlintlock PistolWand of ConflagrationMedium-range firebursts followed by armor-piercing bullets
Ironclad JuggernautTower ShieldTwo-Handed BattleaxeHeavy parrying with bone-crushing kinetic stagger
Arcane MarksmanFreezing DaggerCompound LongbowSilent snipes followed by icy trap detonators
The Living Lands biomes range from bioluminescent fungal groves to sun-baked canyons.
The Living Lands biomes range from bioluminescent fungal groves to sun-baked canyons.

“We wanted players to define who their envoy is not through a stat spreadsheet, but through how they react in dialogue and what tools they pull out when diplomacy collapses.”

— Carrie Patel, Avowed Game Director

Companions with Rich Backstories and Personal Agendas

You won't wander the Living Lands alone. From Kai, the easygoing coastal Aumaua warrior, to Giatta, an animancer researching the soul fabric of the Dream Scourge, companions provide vital battlefield support and constant moral commentary during key narrative crossroads.

Day One Game Pass Impact

Launching Day One on Xbox Game Pass with full cross-save support across Xbox Series X, Series S, and Windows PC, Avowed is primed to be an RPG connoisseur's dream. Prepare to lose dozens of hours unraveling the secrets of the Dream Scourge.

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